The Blender’s 2.8 Guide for 3D Animators


In this course you will learn to use all the blender functions necessary to animate in it, how to configure it and change the hotkeys, how to use the viewports, how to use and read the graph editor curves, the timeline, the outliner, the properties editor, the differences between FK vs IK, how to import your references, how to create lights in your scene, how to install and configure the X-pose Picker and how to prepare to start animating.

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